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Audio Video Interleaved Video  |  1997-09-01  |  26.1 MB  |  640x480  |  10fps  |  2 minutes, 57 seconds
Transcription: In this tutorial, we'll show you how to add some light sources in our level. We will continue from our previous tutorial and use the one room map that we created. First we'll add two pillars in our level to demonstrate the lighting effects in Quake. We right click and add an eight sided rectangular prism. We can move the brush to the forward right section of our room. We can assign a different texture to this pillar so it can be better distinguished from the room. We select the new texture. This time we use city2 underscore 3. We right click and select the apply command. Now we want to make an ...